If the PCs ascend the ladders leading up to this 3 room laboratory, they should count themselves fortunate if the resident is NOT in attendance. The resident is the patron of the 3 troupes of Dark Folk, it is an Orge Ma-Gi (AC 4 HD 7+4 MM pg. 76) The ogre is Nekron the Sorcerer. Reviled even amongst others of his kind.
An RPG blog discussing whatever I happen to be working on at the time, stories, adventure design, etc.
Thursday, October 12, 2023
Wednesday, October 11, 2023
Dungeon23 Room 290a (Down old Dead Paths)
This cave complex is home to the Taller less cuddly version of Creepers, these are the living quarters of 3 Dark Stalkers, though only one is here now. Dark Stalker (AC 0(or 8) HD 2+1 FF pg.23) The Dark Folk store their treasure with the Undernational Bank of Bob, across the passage. There is a very narrow escape tunnel behind a secret door, tho only small stature characters will be able to follow, even though you shouldn't.
Tuesday, October 10, 2023
Dungeon23 Room 290 (Down Old Dead Paths)
This cave off the main passage is the common space and barracks for upwards of 80 Dark Creepers. Currently there is only the Skull Stabber Troupe here. 23 Dark Creepers (AC 0 (or 8) HD 1+1 FF pg.22)
Monday, October 9, 2023
Dungeon23 Room 289 (Down Old Dead Paths)
AND HE SHALL BE CALLED... BOB! Not only because I'm a big fan of Bob World Builder. He's the Fred Rogers of the Gaming World.
This cave off the main passage is apparently being used as a makeshift vault. Chests and crates are lined up against the walls. So many in fact, that the PCs will be surprised by Bob. Bob is an Imorph (AC 5 HD 5 FF pg. 52) This monster brought to you by Bob World Builder. Bob is not fond of Adventurers.
Once having either dealt with or fed Bob, they can make like kids on christmas morning... All together they will find 15k sp, 18k ep, Wand of Metal & Mineral detection, Wand of Illumination, Staff of Withering, Wand Negation, Wand of Wonder.
Sunday, October 8, 2023
Dungeon23 Room 288 (Down Old Dead Paths)
Off to the side of the cavern are 2 figures flanking a door. The figures are on pedestals, to either side of the figures is a line a three columns. The figures are 2 Clay Golems (AC 7 HD 50 hit points MM pg. 47) They will attack anyone touching the 15ft tall ornately carved stone doors. The doors show scenes of strange 4 armed creatures battling what appear to be giant squids. There are no visible locks on the doors, and they won't open just by pushing. The columns must turned so that face the doors, then the doors swing silently open. One foot inside the door is a pit trap, the door will only collapse if the person on it weighs more than 150lbs. 5ft beyond the first pit trap is a second pit trap. This one is full of spikes and the door will drop at anything over 50lbs. Should the PCs get passed all of that, and stand in the center of the magik circle on the floor Roll a d6: 1-3 add +1 to Str or Dex or Con/4-6 add +1 to Int or Wis or Cha.
Saturday, October 7, 2023
Dungeon23 Room 287 (Down Old Dead Paths)
Sitting just across the passage is a shepherd and and his herd... Amongst the rocks on the passage floor are 9 Giant Bombardier Beetles (4 HD 2+2 MM pg. 9) Doting over them from their nest on the plateau above the beetles are 3 Margoyles (AC 2 HD 6 MMII pg. 83)
Friday, October 6, 2023
Dungeon23 Room 286 (Down Old Dead Paths)
Pushing further down the passage, the PCs will eventually attract the attention of a pair of Stone Leopards (AC 5 HD 4+4 MM pg. 42) Reskinned flightless Garagoyles The Stoners are in their lair on a wide stone ledge 50ft from the tunnel floor.
Thursday, October 5, 2023
Dungeon23 Room 285 (Down Old Dead Paths)
Should the PCs forego the way to the Nemyrothean Plains, they continue on down the passage until they pass by a large pile of rocks. Hidden within the piles a Giant Necrotic Slug (AC 8 HD 8 MM pg. 88) Reskinned Giant Slug with level drain attack.
Wednesday, October 4, 2023
Dngeon23 Room 284 (Down Old Dead Paths)
They were brave enough to cross the bridge, are they brave enough to test their rock climbing skills? Away from where the bridge reconnects there are 2 doorways. Getting there isn't the hardest part. The door closest to the bridge is a tomb holding 50 Skeletons (AC 7 HD 1 MM pg. 87) The three sarcophagi right inside the door, house the commanders of the skeletal legion. 3 Skeleton Warriors (AC 2 HD 9+6 FF pg. 79) In the tomb farthest from the bridge resides 14 Ghouls (AC 6 HD 2 MM pg. 43) & 2 Ghasts (AC 4 HD 4 MM pg. 45) Please enjoy your stay!
Dungeon23 Room 283 (Down Old Dead Paths)
After the PCs take care of (or get taken care of by) the whip spiders they will see a bridgehead. The thing that will stand out about the bridge is the broken skull motif. Draped in ancient cobwebs cover by an inch of dust, stepping onto the bridge the PCs will notice the temperature drop until their breath is visible. Crossing the bridge means the PCs will be walking on a mass of broken bones. (1/2 normal movement rate) From this point on, traveling down this path the PCs will be walking towards the Necropolis of the Lich Kings. The Necropolis beneath the Nemyrothean Plains. You have been warned!
Monday, October 2, 2023
Dungeon23 Room 282 (Down Old Dead Paths)
Remember that time you thought it would be a good idea to take the glowing glands and use them as torches? Then you got attacked by 3 Giant Pedipalps (AC 2 HD 4+4 MMII pg.100) Yeah.. Good times...
Sunday, October 1, 2023
Dngeon23 Room 281 (Down Old Dead Paths)
Tucked away in this corner of the passage, behind a short crude twig fence, are 12 each of Giant Bombardier and Fire beetles (AC 4 HD 2+2/1+2 MM pg. 9) almost as if someone were cultivating them...
Subscribe to:
Posts (Atom)