Friday, June 22, 2012

Random Swamp/Marsh Encounter Table

aaand, because  needed to get it done beofore Saturday's game. Here's part 4, the Swamp/Marsh Random Encounter table. Hope it helps some struggling DM/GM out there.
Happy Gaming, Enjoy!


D30 Swamp/Marsh Random encounter table

1 – Gray Render CR8
2 – Marsh Giant CR8
3 – Medusa CR7
4 – Young Black Dragon – CR7
5 – Dinosaur, Iguanadon CR6
6 – Ahuizotl CR6
7 – Will-o-Wisp CR6
8 – Vodyanoi CR5
9 – Manticore CR5
10 – Large Water Elemental CR5
11 – Voonith CR4
12 – Gray Ooze CR4
13 – Lizard Folk Warband (# App 3-12/1d10+2)
14 – Crocodile CR2
15 – Stirge Swarm (# App 4-40/4d10)
16 – Giant Crab CR2
17 – Giant Frogs (# App 3-8/1d6+2)
18 – Boggard Hunting Party (# App 3-12/1d10+2)
19 – Hydra CR4
20 – Leech Swarm CR4
21 – Basilisk CR5
22 – Green Hag CR5
23 – Ochre Jelly CR5
24 – Shambling Mound CR6
25 – Giant Mosquito CR6
26 – Annis Hag CR6
27 – Chuul CR7
28 – Huge Water Elemental CR7
29 – Giant Slug CR8
30 – Dire Crocodile CR9

Random Hills/Mountains Encounter Table

Welcome to part 3 of the 4 part series of random encounter tables. Today I give to you, Hills and Mountains.
Enjoy and Happy Gaming!


D30 Hills/Mountains Random Encounter Table

1 – Pukwudgie CR7
2 – Hill Giant CR7
3 – Death Worm CR6
4 – Troll CR5
5 – Large Earth Elemental CR5
6 – Peryton CR4
7 – Yeti CR4
8 - Fire Beetles (# App 7-12/1d6+6)
9 – Gargoyle CR4
10 – Bugbear Warband (# App 7-12/1d6+6)
11 – Giant Vulture CR4
12 – Chupacabra CR3 [Night Encounter]
13 – Medium Earth Elemental CR3
14 – Dire Bat CR2
15 – Hobgoblin Warband (# App 10-24/3d6+6)
16 – Bat Swarm CR2
17 – Giant Eagle CR3
18 – Ogre CR3
19 – Grizzly Bear CR4
20 – Degenerate Drow Raiding Party (# App 4-40/4d10) [Night Encounter]
21 – Griffon CR4
22 – Ice Troll CR4
23 – Basilisk CR5
24 – Leucrotta CR5
25 – Ettin CR6
26 – Wyvern CR6
27 – Hippogriff (# App 7-12/1d6+6)
28 – Bullette CR7
29 – Chimera CR7
30 – Huge Earth Elemental CR7

Saturday, June 16, 2012

Random Plains encounter table

Continuing on the game prep theme, I present a Plains random encounter table for your consumption. Use it well and Happy gaming.


D30 Random Plains encounter table

1 – Dinosaur, Ankylosaurus CR6
2 – Herd Animal, Bison CR4 (# App 3-30/3d10)
3 – Rhinoceros CR4
4 – Barghest CR4
5 – Dire Hyena CR3
6 – Cockatrice CR3
7 – Ankheg CR3
8 – Goblin War party (# App 6-16/2d6+4/on Goblin Dog mounts)
9 – Worg Pack CR2 (# App 2-12/2d6)
10 – Herd Animal, Aurochs CR2 (# App 3-30/3d10)
11 – Boar CR2
12 – Giant Bee CR1
13 – Goblin Scout CR1 (Ranger 1)
14 – Small Air Elemental CR1
15 – Ruins (Undead Encounter)
16 – Gnoll Scout CR1
17 – Hyena CR1
18 – Krenshar CR1
19 – Cheetah CR2
20 – Monitor Lizard CR2
21 – Hippogriff CR2
22 – Gnoll War party (# App 2-5/1d4+1/plus 1-2 Hyenas)
23 – Centaur CR3
24 – Medium Air Elemental CR3
25 – Chupacabra CR3 (Night encounter)
26 – Dire Boar CR4
27 – Dinosaur, Pachycephalosaurus CR4
28 – Giant Vulture CR4
29 – Giant Queen Bee CR5
30 – Large Air Elemental CR5

Friday, June 15, 2012

Random Forest Encounter Table

For my new game, I needed a random encounter table for the forest. After much labor intensive research into the Pathfinder Bestiaries, I have come up, with what I think, is a passable table for generating random forest encounters. I present it to the interwebs for general consumption. All monsters on this list are from the Pathfinder Bestiaries 1,2,&3 Enjoy!


D100 Random Forest Encounter chart

1 – Ancient Graveyard (Undead encounters)
2 – Giant Owl CR 5
3-4 – Large Earth Elemental CR 5
5-6 – Leucrotta CR5
7-8 – Giant Stag Beetle CR4
9-10 – Gargoyle CR4
11-12 – Slicer Beetle CR4
13-14 – Forest Drake CR4
15-16 – Mandragora CR4
17-18 – Dire Ape CR3
19-20 – Assassin Vine CR3
21-22 – Medium Earth Elemental CR3
23-24 – Ettercap CR3
25-26 – Giant mantis CR3
27-28 – Giant Scorpion CR3
29-30 – Gorilla CR2
31-32 – Leopard CR2
33-34 – Giant Ant CR2
35-36 – Monitor Lizard CR2
37-38 – Worg CR2
39-40 – Krenshar CR1
41-42 – Wolf CR1
43-44 – Giant Spider CR1
45-46 – Small Earth Elemental CR1
47-48 – Badger (# App 1-6/1d6)
49-50 – Kobolds (# App 3-18/3d6)
51-53 – Tower Ruins (Necrophidius X2/CR3 each)
54-55 – Goblins (# App 2-12/2d6)
56-57 – Giant Centipede (# App 2-8/2d4)
58-59 – Fire Beetles (# App 3-6/1d4+2)
60-61 – Yellow Musk Creeper CR2
62-63 – Sasquatch CR2
64-65 – Garden Ooze CR2
66-67 – Giant Toad CR2
68-69 – Dire Badger CR2
70-71 – Dinosaur, Deinonychus {Velociraptor} CR3
72-73 – Moss Troll Cr3
74-75 – Giant Black Widow Spider CR3
76-77 – Giant Whiptail Centipede CR3
78-79 – Dire Wolf CR3
80-81 – Giant Wasp CR3
82-83 – Mimic (Campsite encounter)
84-85 – Owlbear CR4
86-87 – Tiger CR4
88-89 – Decapus CR4
90 – Giant Dragonfly CR4
91-92 – Peryton CR5
93-94 – Basilisk CR5
95-96 – Cyclops CR5
97-98 – Giant Frilled Lizrd CR5
99 – Girallon CR6
100 – Pyramid Ruins

Wednesday, June 6, 2012

New game

So I made it about six months, before I caved and decided to run a fantasy game. Just can't find anyone interested in playing anything but D&D. So I'm currently looking for players for a Pathfinder game I'm going to run. Here's the intro...

The Town of Ryln's Reach has asked you and your companions to investigate the rumors of a snake cult being revived in the ancient Temple of Set, a few hours outside of town. Upon your arrival you were beset by mad cultists and strange monsters. You fought bravely, and were finally ready to destroy the temple, when you found you couldn't move! A soft sinister voice came to you from behind the Altar of Set, "I am so very tired of you meddlesome do-gooders, interfering with my plans." Just then a man walks out from behind the altar. He is of slight build, with black hair, and glowing red eyes. He slowly walks towards you and says, "I believe I will let you know what it is like to be in my position, alone and besieged. He flicks his fingers and the world goes black...
When you regain your vision, you are standing at the mouth of a cave, high up on a mountain side. No town or signs of civilization to be seen. Looking inside the cave you see a skeleton lying on the floor, covered in the tattered remnants of a suit of leather armor. Scratched into the stone wall of the cave just above the skeleton is one word... BANISHED.