Tuesday, November 28, 2023

Life intrudes

 So... If you're wondering, I have not posted due to back surgery. This has had me laid up for the last few months and the end of the mega-dungeon will not get posted until I'm abe to get into a desk chair and get some posts drawn up. Until such time as I can resume I'll be working on revamping my ideas for 1st ed AD&D game, because I loathe any d&d iteration after 1st ed.

So until then happy gaming!

Tuesday, November 21, 2023

Dungeon23 Room 292 (Down Old Dead Paths)

Within 10ft of this cave entrance the PCs will encounter a foul stench. This caused by the Pterursine (AC 5 HD 5+2 MM pg. 77) Owlbear reskinned to look like a Batbear. This Georgre Nekron's pet.

 

Thursday, October 12, 2023

Dungeon23 Room 291 (Down Old Dead Paths)

If the PCs ascend the ladders leading up to this 3 room laboratory, they should count themselves fortunate if the resident is NOT in attendance. The resident is the patron of the 3 troupes of Dark Folk, it is an Orge Ma-Gi (AC 4 HD 7+4 MM pg. 76) The ogre is Nekron the Sorcerer. Reviled even amongst others of his kind. 


Wednesday, October 11, 2023

Dungeon23 Room 290a (Down old Dead Paths)

This cave complex is home to the Taller less cuddly version of Creepers, these are the living quarters of 3 Dark Stalkers, though only one is here now. Dark Stalker (AC 0(or 8) HD 2+1 FF pg.23) The Dark Folk store their treasure with the Undernational Bank of Bob, across the passage. There is a very narrow escape tunnel behind a secret door, tho only small stature characters will be able to follow, even though you shouldn't.

 

Tuesday, October 10, 2023

Dungeon23 Room 290 (Down Old Dead Paths)

This cave off the main passage is the common space and barracks for upwards of 80 Dark Creepers. Currently there is only the Skull Stabber Troupe here. 23 Dark Creepers (AC 0 (or 8) HD 1+1 FF pg.22) 

 

Monday, October 9, 2023

Dungeon23 Room 289 (Down Old Dead Paths)

AND HE SHALL BE CALLED... BOB! Not only because I'm a big fan of Bob World Builder. He's the Fred Rogers of the Gaming World.
 
This cave off the main passage is apparently being used as a makeshift vault. Chests and crates are lined up against the walls. So many in fact, that the PCs will be surprised by Bob. Bob is an Imorph (AC 5 HD 5 FF pg. 52) This monster brought to you by Bob World Builder. Bob is not fond of Adventurers.
Once having either dealt with or fed Bob, they can make like kids on christmas morning... All together  they will find 15k sp, 18k ep, Wand of Metal & Mineral detection, Wand of Illumination, Staff of Withering, Wand Negation, Wand of Wonder.

 

Sunday, October 8, 2023

Dungeon23 Room 288 (Down Old Dead Paths)

Off to the side of the cavern are 2 figures flanking a door. The figures are on pedestals, to either side of the figures is a line a three columns. The figures are 2 Clay Golems (AC 7 HD 50 hit points MM pg. 47) They will attack anyone touching the 15ft tall ornately carved stone doors. The doors show scenes of strange 4 armed creatures battling what appear to be giant squids. There are no visible locks on the doors, and they won't open just by pushing. The columns must turned so that face the doors, then the doors swing silently open. One foot inside the door is a pit trap, the door will only collapse if the person on it weighs more than 150lbs. 5ft  beyond the first pit trap is a second pit trap. This one is full of spikes and the door will drop at anything over 50lbs. Should the PCs get passed all of that, and stand in the center of the magik circle on the floor Roll a d6: 1-3 add +1 to Str or Dex or Con/4-6 add +1 to Int or Wis or Cha.


Saturday, October 7, 2023

Dungeon23 Room 287 (Down Old Dead Paths)

Sitting just across the passage is a shepherd and and his herd... Amongst the rocks on the passage floor are 9 Giant Bombardier Beetles (4 HD 2+2 MM pg. 9) Doting over them from their nest on the plateau above the beetles are 3 Margoyles (AC 2 HD 6 MMII pg. 83)


Friday, October 6, 2023

Dungeon23 Room 286 (Down Old Dead Paths)

Pushing further down the passage, the PCs will eventually attract the attention of a pair of Stone Leopards (AC 5 HD 4+4 MM pg. 42) Reskinned flightless Garagoyles The Stoners are in their lair on a wide stone ledge 50ft from the tunnel floor.

 

Thursday, October 5, 2023

Dungeon23 Room 285 (Down Old Dead Paths)

Should the PCs forego the way to the Nemyrothean Plains, they continue on down the passage until they pass by a large pile of rocks. Hidden within the piles a Giant Necrotic Slug (AC 8 HD 8 MM pg. 88) Reskinned Giant Slug with level drain attack.

 

Wednesday, October 4, 2023

Dngeon23 Room 284 (Down Old Dead Paths)

They were brave enough to cross the bridge, are they brave enough to test their rock climbing skills? Away from where the bridge reconnects there are 2 doorways. Getting there isn't the hardest part. The door closest to the bridge is a tomb holding 50 Skeletons (AC 7 HD 1 MM pg. 87) The three sarcophagi right inside the door, house the commanders of the skeletal legion. 3 Skeleton Warriors (AC 2 HD 9+6 FF pg. 79) In the tomb farthest from the bridge resides 14 Ghouls (AC 6 HD 2 MM pg. 43) & 2 Ghasts (AC 4 HD 4 MM pg. 45) Please enjoy your stay!

 

Dungeon23 Room 283 (Down Old Dead Paths)

After the PCs take care of (or get taken care of by) the whip spiders they will see a bridgehead. The thing that will stand out about the bridge is the broken skull motif. Draped in ancient cobwebs cover by an inch of dust, stepping onto the bridge the PCs will notice the temperature drop until their breath is visible. Crossing the bridge means the PCs will be walking on a mass of broken bones. (1/2 normal movement rate) From this point on, traveling down this path the PCs will be walking towards the Necropolis of the Lich Kings. The Necropolis beneath the Nemyrothean Plains. You have been warned!

 

Monday, October 2, 2023

Dungeon23 Room 282 (Down Old Dead Paths)

Remember that time you thought it would be a good idea to take the glowing glands and use them as torches? Then you got attacked by 3 Giant Pedipalps (AC 2 HD 4+4 MMII pg.100) Yeah.. Good times...

 

Sunday, October 1, 2023

Dngeon23 Room 281 (Down Old Dead Paths)

Tucked away in this corner of the passage, behind a short crude twig fence, are 12 each of Giant Bombardier and Fire beetles (AC 4 HD 2+2/1+2 MM pg. 9) almost as if someone were cultivating them...

 

Saturday, September 30, 2023

Dungeon23 Room 280 (Down Old Dead Paths)

Compared to the architecture seen thus far this area is downright primitive. A rustic rope and plank bridge stretches across to a crudely carved spiral stair, as it descends, every few steps there is an alcove or just a set on a step, either a pile of bones or a corpse in various states of decay. These are in fact 79 Skeletons (AC 7 HD 1 MM pg. 86) interspersed among them are 23 Zombies (AC 8 HD 2 MM pg. 103) The corpses are all those of Grimlocks. At the bottom of the stair is the sacrificial pit the Grimlocks use. I made it  a treasure hoard. 20,000 cp, 50,000 sp, 15,000 ep, 9,000 gp, Sword +2, Leather Armor +1, Mace of Disruption, Boots of Elvenkind, Wand of Illusion, Flail +1. This is really reminiscent of Diablo.

 

Friday, September 29, 2023

Dungeon23 Room 279 (Down Old Dead Paths)

Turning left from the Crossroads the first feature noticed will be a broken bridge. Originating from between two floor to ceiling columns of rock, it stretches across the chasm to a 20ft tall15ft wide doorway flanked by columns carved to resemble enormous snakes. The bridge is broken in the middle plunging into the crevasse. Now a cave Kraken might be a good idea here, have one that sits below the bridge. Or Ropers maybe.

 

Thursday, September 28, 2023

Dungeon23 To the Demon Sea Complete Maps











Dungeon23 Room 278 (To the Demon Sea)

After so unwisely announcing the party's arrival, they may wish to go down to the sea shore to greet their new friends, when they arrive. I wouldn't suggest it personally, but PCs are not always the smartest of creatures. Descending the rickety stairs the beach is 90 feet below. The black sand beach has a dock built out over the impenetrably black water. Actually sounding the shell and the PCs will be able to hear the echoes across the dark sea for the next hour.


Wednesday, September 27, 2023

Dungeon23 Room 277 (To the Demon Sea)

A few more ruined buildings here, whose purpose is unclear. A behind a large wall sits a giant conch shell overlooking a cliff. really big conch not included. There is a mouthpiece, and unwise characters may attempt to create a noise. That would not do good things. That's the signal to the Sahaugin that someone would like to trade with them. And a large party of the Sea Demons will arrive within 6 hours. But arrive where?


Tuesday, September 26, 2023

Dungeon23 Room 276 (To the Demon Sea)

As the PC's cross the bridge they will be able to hear the sounds of surf, and while the PCs are listening to the sounds they might fail to notice the 5 Giant Spiders AC 4 HD 4+4 MM pg. 90) That have taken up residence in the ruined stone buildings.