Monday, April 16, 2012

For Cthulhu fans


Dear Prof Wellington,

I do seem to remember the headlines that day. The Post Register carried a story on a spy plane shot down over china, the Lamplight Herald was carrying a story on the presidents’ latest trip to England. I had awakened at my customary hour, and was enjoying my light breakfast, not knowing what the day had in store for me.
     The usual crisp fall air was tinged with acrid smell of burning pine tar, from the latest round of forest fires in the foothills. A dusky haze settled in over the city during the night. Not very comforting, if you ask me, but I have no control over mother nature. In the forefront of my mind I was going over today’s agenda, class times, scheduled appointments with students, my latest lecture notes. Being so preoccupied I failed to notice the package next to my front door. I proceeded with my day, completely oblivious to the fact I was going to be neck deep in events I couldn't comprehend come nightfall.
     My day progressed uneventfully, and everything seemed normal. Upon my arrival home, I finally saw the package left at my door. I mealy assumed it had arrived during the day, and had been left by the postman because I wasn't home at the time. I studied the package, I attribute my failure to notice it had no postage affixed to it, to my distraction at the paper it came wrapped in. The paper was of a strange material, I had never seen before. Colored a deep blue, with small flecks of what appeared to be silver scattered across it in a  pattern that reminded me of a picture of the milky way I had seen long ago, in some forgotten text book. I had taken a fancy to the paper, so I carefully unwrapped it and set it aside for further study. The paper revealed a strange box, intricately carved with hieroglyphs, I have to this day yet to decipher. I am unsure if it was the disturbing nature of the relief carvings on the box, pictographs of strange bipedal lizardmen, sacrificing humans to some amorphous blob, or rather the unusual smell emanating from the box that filled me a feeling of dread. I was just reaching for the lid to investigate it contents and plam,plam,plam, there was a rather abrupt knocking on my door. It was a struggle to tear myself away from the box to answer the rather insistent knocking, but I did manage it. I didn’t know it at the time, but I was hesitant to pull my eyes away from the strange box.
     Peering through the peephole in my front door, revealed a tall man swathed in a full length crimson robe. His face was reminiscent of the giant statues found on Easter Island, elongated and solemn. His complexion was a ruddy brown, as if he spent his days toiling the sun. He looked up as I peered through the peep hole, almost as if he could see me. I know he couldn't have heard me approach the door, because I was in my socks, resting my feet after a hard day of tromping through the granite halls of the university. "Professor Linton, I must speak to you about a matter of some urgency." His voice boomed and echoed on my cavernous front porch. I was so startled I didn't open the door, you really can't trust anyone these days, and guys at my door at 8:30 at night, dressed in robes, doesn’t instill a feeling of well being and peace. I practically squeaked my reply, "I'm sorry I can't help you, I'm really quite busy right now. If you would like to make an appointment with my office, I can see you sometime tomorrow." I was standing at my door, eye's clamped shut, hoping beyond all hope, that he would take that rather feeble excuse and go away, when I again peered through the peephole, I was actually shocked to find the menacing stranger gone.
     I turned my attention back to the box. It was right where I left it on the dining room table, I thought I left the lid closed. The lid was now standing open, and a soft golden glow emanated from the inside. Now, I'm a professor of archaeology and anthropology, not particularly religious, nor spiritual, a bit on the superstitious side now and again, so when I see a lid to a box open, that I distinctly remember not opening, I tend to get a little worried.
     I had the creepy feeling there was someone in my house. I crept toward the dining room, being sure to pick up the fireplace poker on my way. I managed to keep enough of my wits to notice that whoever had opened my box, had also smoothed out the paper used to wrap it. It looked like it had been ironed, and the closer I got to it, the more it took on the appearance of a window laid flat on my table. The glow had suffused slightly letting the room dim, and making me nervous. I was slowly checking the corners of the room for anything out of the ordinary. After looking like a fool, sticking a fireplace poker into the dark corners of my dining room, but it did make me feel better. I checked the locks on the windows, now being completely freaked out be previous events.
     Inside the box I was surprised to find an Ahnk, carved from what looked like black soapstone gilt along the edges in glowing gold. The surface was covered in miniscule hieroglyphics undecipherable to me. I didn't even think, to this day, I'll curse myself, but I reached in and picked it up. No gloves, nothing. I could have damaged it, I just wasn't thinking, I was mesmerized. I sat there at the table staring at the wonderful piece of, what I thought was, primitive art, when I caught a flicker of movement out of the corner of my eye. The paper which had until this time just been a curiosity, was now the focal point of my dread.
     It was discordant, disjointed, not of this earth. It boiled out of the deep recesses of the primordial fear. It was as if I were looking through a window into deep space, slowly, deliberately a  small cloud formed in the center of the paper. As it grew I began to make out appendages, pseudopods, tails, and tentacles. I had not definitive form, its very nature screamed at my senses that it was wrong, it didn't belong in any sane mans' visions. It came closer, I was convinced it could see me, it was looking for me. My fear was overwhelming, had I anywhere to run, I would have bolted. That's when I screamed and the world went black.
     I woke up this morning in a hotel, and discovered I was brought in by a very tall man in crimson robes. The box was by my bedside. I send it you Professor Wellington, along with my story, in the hopes that you will not repeat my folly, and maybe even discover the purpose to these artifacts.

In enduring friendship,

Dr. Jebadiah Linton
Cairo Museum of Antiquities

Thursday, March 29, 2012

the Grand Experiment

I have been drawing up a new game world. (See the post previous to this) While thinking about origin stories for the major races, I've managed to think myself back to the origin of the gods on my new world. I've already done a world where a scientifically advanced race started, and consequently lost contact with, a colony. Didn't want to do that again. I was trying to avoid the magical gateway origin also. What I finally ended up using, was a single powerful divine being, finds the world and decides to live there. His name is Aeze (Ayes). Aeze lived contentedly for many years, but eventually became lonely. Aeze created children to live with him. 13 children did Aeze create. They are the 13 gods of Nojh, also the names of the months. Each of Aeze's children created a race in their own likeness. Now I shall busy myself with writing the separate stories of each of the gods, and how their children came to be.
It's amazing how things take on a life of their own....

Friday, March 23, 2012

Makin' it up as I go along

In the depths of my despair over not being able to fix my printer, I am going to attempt an  idea I had a few weeks ago.
I'm going to use the Pathfinder RPG system (because it is what I'm most familiar with at the moment) and start with some random character generating dice I have. The premise is this... I'll make a bunch of random characters, go find some random or generic maps, and using the kingdom building rules from Jon Brazer Enterprises, I'll set all the characters out into the randomly generated world to establish themselves. With any luck, by the time this all over, I will have created a new game world.
It's a throwback to my Wargaming roots as this will be more of a strategic solo game, than actual role playing. But I haven't been in a mood to run any games lately

Tuesday, March 6, 2012

The year of no fantasy

Early in January, I got a wild hair, and decided that after 25 years of running the various incarnation of the Grand Old Gentleman of RPGs, that I was going to take a year off. This meant that I wasn't going to DM any games for one year. I decided to do this so I could rediscover other genres and other game systems.
   Now just starting March, I've have rediscovered a few old friends. 1st edition Gamma World, and Star Frontiers being the most notable. Mongoose Traveller and Call of Cthulhu have been sitting, ignored, on my shelves for far too long. I've admired the Savage Worlds system, but never had a chance to run it, and I've only played in 2 games. Then, I've been eyeing my 5th edition Hero system book fondly for a while...

   I started in with Mongoose Traveller and an idea I've been toying with for a few years. Running a Traveller game in the TTA universe, my only stumbling block was finding enough players and a place to play. However, the game is written and ready to go.
   Call of Cthulhu has always held a special place in my heart ever since the high school game with the Lamploths. (walking, talking street lights. Those were the good ole days) I have the BRP version of CoC, and the D20 version. I wrote down a few quick notes last year about an urban legends campaign. Sometime in the next few months I'll be expanding on those and trying to iron out the details.
   Savage Worlds is gaining huge popularity throughout the local gaming scene. At the last Genghis Con, Savage Worlds games outnumbered all the other RPGs being played. It's an amazingly flexible system, with tons of different settings, and support from every direction. The Necropolis setting has drawn my attention, and as soon as the Horror companion is released, I'll start work on a few ideas I've had for that system.
   I recently came across  a copy of 1st edition Gamma World in my collection. I had forgotten the vast amount of leeway the earlier game systems offered. I've been tossing around a few ideas for a Gamma World game, but that will take some more research.
   A few years ago I was struck with a wicked case of nostalgia, and consequently started buying everything I could find for TSR's Star Frontiers. I really do miss that game. At one time I had a starship piloted by three Dralasites. I really want to run a game of Star Frontiers, but the local gaming community is firmly focused on either Pathfinder or D&D 4E. I still hold out a small measure of hope however.
   Overall the decision to take a break from fantasy and broaden my "genre" horizons is a bit difficult to maintain, for I do still love high fantasy games, but it will be good for me. I might find new players, and expand my skills as a story teller and game master. Only time will tell, and I've got the rest of the year to find out.

Tuesday, January 10, 2012

The Game Gorilla

So by now, unless you live under a rock, you have heard the announcement that there is a new edition of D&D in the works. Also that this time the designers will be consulting the gaming community during the design process. Pardon me if I remain a bit dubious. I have signed up to participate, but the design club tends to be exclusive. This is a fact of life, you can never get anything 100% the way you want it, unless you do it yourself. Especially in the land of role-playing games. So I will keep a weather eye on the horizon, and hope maybe they don't let the inmates run the asylum.
If you really are listening however, please take note of a few minor requests....
Please give the game back to the DMs. By defining a rule for every situation in the past couple of editions, you have encouraged the worst tendencies in Rules Lawyers. We didn't have that many problems when playing Basic or 1st Edition. The law of the land was "Rulings not Rules". We would  hear a description of a players actions and make a decision based on our experience. A rule to cover every eventuality is ok, if you're just an automaton wandering through a stone tunnel, killing anything that moves. Not such a good thing however when you are trying to encourage a collaborative story environment.
Point the second... Please try and keep the game world generic. There are alot of us out here that enjoy creating our own worlds of adventure. By defining a world down to the last blade of grass, you encourage the players to try and slap the DM with the "But the published game world, is the only official world" argument.
Third, but by no means last, don't be afraid to introduce a little complexity. We as gamers will introduce the next generation to gaming. Don't try and dumb things down to attract a younger crowd, we'll bring them into the gaming fold, you just have to give us a good reason.

Friday, December 23, 2011

Bazkoare the Heroes’ blade


Bazkoare the Heroes’ blade

  In eons past, when Dragons ruled. The Mistress with Five Faces sought dominion over all dragon kind. To this end she bent the mighty magics she controlled, and crafted with those magics the Dragon Crown. With the power to control any dragon, She of Five Faces thought herself unstoppable.
  The Platinum King of Dragons Bahamut learned of the Crown and tried to assure his brothers and keep them from despair. Bahamut set out to destroy the Dragon Crown, but even he, with all his great power could not get close to the crown for he would fall under its power. The Platinum King decided to enlist human aid, and set about crafting a blade of such power, that he could send a human against the Dragon Crown to destroy it.
  Bahamut applied his will to the task of crafting a blade. After a year and a day, he had produced a platinum blade representative of his power, and he would make a gift of this blade to a human champion.
  Bazkoare Kirin proved worthy to wield the Platinum King’s blade. For many years Bazkoare fought battles against the forces of She of Five Faces. Many times was he wounded, many times was he on death’s door. The power of the platinum blade healed him, so he might continue the fight. Eventually it came to pass that Bazkoare found himself facing the evil Queen herself. An epic battle ensued. Try as she might the Queen was unable to strike down Bazkoare; such was the power of the Platinum blade. With a mighty stroke, the Queen lashed out once again, and this time, mortally wounded the human champion for good dragons. Knowing he was the only hope of saving the dragons, Bazkoare rallied all his strength, and struck one last blow. Such was the force of the strike, that he sundered the Dragon Crown.
  In a tremendous flash of released power, the Dragon Crown shattered into three parts. The power released struck the lesser dragons dumb. Only the most aged and powerful of dragon kind kept their intelligence, the younger dragons reverted to a primitive mind and became as animals. The great power was too much for Bazkoare; only his spirit remained, inhabiting the blade that has saved him so many times before.
  The three pieces of the Dragon Crown were lost into the world. She of Five Faces sought them for many years, and she seeks them still. Once a generation the Evil Queen summons a foul champion to seek the Dragon Crown and restore her power.

Azorath the Warblade


Azorath

   Long ago during the first War of the Courts. Exeter Daegle distinguished himself at the Battle of Titan’s Reach. Winning the day against the surge of Trolls and Goblins. The Queen of the Winter Court awarded him with a magic blade to match his warriors’ spirit.
   Such is the nature of the Unseelie Queen, that no gift from her is not without price. The War Blade attracted many a good warrior to Exeter’s banner, rendered him vulnerable despite his Brilliant armor. Exeter, mighty champion of the Winter Court met his end during the Battle of the Phoenix Plains. The Warblade was lost for many years after that battle. It showed up again in the hands of Mandros Throhm, yet it disappeared once again, when he fell at the Battle of Skeleton Springs.
   Many righteous warriors have accepted the fate Azorath inflicts, some have escaped with their lives, and some have not.
   The blade was last seen in the hands of Mordacai Drax during the battle to establish Drake’s End. Mordacai fell to a green drake’s razor sharp claws that day. And no living soul has laid eyes on it since.
   Be you a strong soul, willing to make the deal, go seek the Warblade. But beware, many a stout heart have come before you.